A sneak peak into what the future of F1 cars. What seems to be the ideas and renditions as per the ideas of artists. It seems that most of them are convinced that the future F1 cars will be flying.
After long time planning modeling and rendering, I have finished a new scene – Future F1 Pit stop. In this scene there are 5 professional Pit Crew members and a futuristic race car.
Firstly, let me make a short description about my Pit Crew members. They can be generally divided into 2 groups which are tire changer and gas man.
Those man are not actually real people, it is robot which have per-installed program, electronic power, titanium alloy armor and many High-Tech equipments. It will perform 10 times faster than those professionals in F1 race event and will not feel tired.
Then it is the introduction of my futuristic race car which is totally designed by me. It has 3 movable jet engines which can be turned in 360 degrees. For the intention of getting more aerodynamics the car was designed with such appearance which is a combination of jet fighter F1 race car and helicopter. 3 movable jet engines can easily balance itself and can generate immense power. Each one has Maximum Output of 25000hp and 21000rpm. Its top speed is 2305km/h, with 2.3sec in 0 to 300 km/h acceleration and the maximum lateral acceleration reaching up to 15.45G, pushing the vehicle to the very limits of what a normal human body can withstand.
The dream of creating the fastest racing car ever has been realized in 3d max and I guess it will be accomplished in real world in the future.
Why Robot? This race car is energy-hungry and its engine will be damaged after several laps (just like F1 race car’s tires which need to be changed). Since the temperature of jet engine is very high (normally 1800°C, so human cannot withstand and complete the whole process of pit stop.
I had such idea 2 weeks ago and then soon started my design. First I drew a sketch on paper, made a low poly in 3d max, detached each piece of model to make armor, used turbosmooth to generate final one. The whole modeling and texturing time cost me 5 days. Final model has 21395702 polys, which is very highly detailed and accompanied with HD textures. I rarely used a texture map, because I believed everything made of model was even more real than texture map. However it really pushed my computer to the limit. Rendering time for High resolution image (3000X2250 pixel) were about 4 hours. All the pictures you’ve seen are the original one made by 3d max software. I don’t like to compose it in Photoshop or make some after effects. I believe everything made in 3d max or maya shows your real skill.
Maglev F1 Racer by crono985
Maglev Racer built with 3dsmax rendered with mentalray inspiration from *vincdesign
future ferrari by csicso3d
my design study of a flying “F1″ car
Bentley f1 nextgen by csicso3d
F1 2107 concept by IllOO
A rough futuristic F1 Ferrari concept made with Photoshop.
Orbital f1 by mikedee
F1 race ship for a close orbit and low gravity planets
Final Formula X1 by megatama
Final Render from FX1
This is my first concept, I hope this is good enough. No sketching development just direct to 3dmax, so I had a lot changing the shape again and again during the modeling until this final render. There some minor change from the previous post (test render).
Enjoy it and tell me what you think, Thanks!
Formula X2 by megatama
Another Formula One concept.
I’m done on the modeling (I think), now I’m working on the material for the final render, and I want to use unwrap UV. All color done in 3d max except the glowing effect I use photoshop.
Just wait for the final render.
Inspired from Red Bull X1 Prototype.
F1 by bradsky
This is a concept about f1 race car in the future.
Ferrari F2015 by dangeruss
Vexel: Vector – Pixel Hybrid
Inspired by a very rough sketch by Scott Robertson: [link] , I sought to bring this concept to life with a detailed vexel.
This is a fanciful, non-realistic look at a possible near-future Formula 1 Ferrari. Super short wheel base, fighter plane style aerodynamics and a tiny “green” fuel efficient engine are the basis for this slick design. Wheels and tires were modeled in 3D Studio MAX and rendered to suit. The remainder is Photoshop CS2 pixel lovin’.
Ferrari F1 – 2029 by dT-Kromos-Tb
Concept art for tv opening clip.
Photoshop [6 hours]
Dryleon F1 Race Scene by pytoche
In this scene i want to show you how could be a formula 1 race in the future.
Maybe it won’t be terrestial .. but surely it will be open-cockpit configuration as in our days!
the flame (halo) isn’t fire, it’s thrust…
Future F1 Pit Stop 1 Jason Wu by jasonsnake
F1.2010 by L-X
My vision for the near future, a time not restricted by the rules and regulations of the present.
Created in Cinema4D, postwork in Photoshop.
Future Air Formula One JasonWu by jasonsnake
Spaceship ferrari by Vincent-Montreuil
This is my personal short project which i work on today. I post this deviant for ask which one you prefer and if you like some details…
XRacers Pit Stop Nvart Contest by Vincent-Montreuil
Here, the first picture of X-Racers, the future of the Formula 1.
Software : AliasStudio – Vray – Photoshop CS5
F1 Fighter Car by TheMuteRobot
Pretty much everything I can do in Photoshop so far. I half-assed the railing because I really wasn’t interested in spending a lot of time on it. Maybe I’ll get to it in the future. Hope you like it!
Also, it’s huge, so please view the details!
F1 Future car by BlondAllDay
Formula 1 Future by davepinsker
Ferrari v Mclaren in the year 2500, F1 cars can now hover
The Future of F1 cars by jepi12
The Future of F1 cars the F2.0 GRADE-V powered by VMECH TECNOLOGY
Future F1 by GarryColeman
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